Rules Governing Quickplay Finishes
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[Rules of Play] [Appendix]
[Adjournments] [Adjudications] [__Addenda 1_] [_Addenda 2_] [Quickplay Finishes]
[Rules of Play] [Appendix]
[Adjournments] [Adjudications] [Players on Call] [Interruptions
] [Quickplay Finishes]
1 Rules of Play - Relevant extracts from FIDE Rules
F10.1 A quickplay finish is the last phase of a game, when all the remaining moves must be played in a limited time.
Arbiter available
(Comment EG sec for the following to apply, the captains would have to agree that a particular person will act as arbiter.)
F10.2 If a player, having the move, has less than two minutes left on his
clock, he may claim a draw before his flag falls. He shall stop the clocks and summon the
arbiter.
(a) If the arbiter agrees the opponent is making no effort to win the game by normal
means, or that it is not possible to win the game by normal means, then he shall declare
the game drawn. Otherwise he shall postpone his decision or reject the claim.
(b) If the arbiter postpones his decision, the opponent may be awarded two extra minutes
thinking time and the game shall continue in the presence of an arbiter, if possible. The
arbiter shall declare the final result after a flag has fallen.
(c) If the arbiter has rejected the claim, the opponent shall be awarded two extra minutes
thinking time.
(d) The decision of the arbiter shall be final relating to F10(a)(b)(c)
F10.3 If both flags have fallen and it is impossible to establish which flag fell first the game is drawn.
Arbiter not available
FD1 Where games are played as in article 10, a player may claim a draw when he has less than two minutes left on his clock and before his flag falls. This concludes the game.
He may claim on the basis
In (a) the player must write down the position and his opponent verify it.
In (b)the player must write down the final position and submit an up-to-date scoresheet, which must be completed before play has ceased. The opponent shall verify both the scoresheet and the final position.
The claim shall be referred (through the Ex.D.) to an arbiter whose decision shall be the final one.
(Comment from the secretary: all other circumstances e.g. mating material, illegal moves, winning on time, keeping score, drawing by repetition, interference by other people, etc are covered by the FIDE laws which apply in any event. Clubs can apply for these rules to the secretary if they need a copy.)